RISK DOCTOR WHO: Dalek Invasion of Earth
RISK Doctor Who edition?
What more needs to be said! Doctor Who has been on television for longer than any other science fiction show in history, and it still has millions of fans around the world, more than 50 years after its original broadcast. The board game RISK has been around for even longer. Together, they are an unstoppable force. The Doctor Who phenomenon is something that has inspired viewers for decades. And today there is Doctor Who merchandise nearly everywhere. One of the coolest things to come out of the Doctor Who franchise is newest RISK Doctor Who game!
Doctor Who RISK takes a fun twist on two popular franchises and combines them in a very unique way. Naturally, since Doctor Who has many enemies, just who can the players play as? How fun is the game and does it keep true to the spirit of Doctor Who? Well, the truth is that not only does the game keep true to the spirit of Doctor Who and true to the rules of playing RISK, but also that it is a lot of fun for both fans and non-fans alike.
This Doctor Who RISK board game is also unique, like the many other TV or movie themed RISK board games, in such that you won’t be able to play Doctor Who RISK online anywhere. Many online RISK games offer new types and maps and such, but this Doctor Who RISK board game is licensed from the BBC, which prevents it from appearing on any of the various RISK online game websites.
Doctor Who RISK Game Overview
The story of the Doctor Who RISK is that the Daleks have returned to Earth, with several Dalek armies coming down from the skies ready to conquer the world. Players can choose to play RISK as five different Dalek armies, while at the same time The Doctor is doing what he can to stop the invasion, sending the Daleks back where they came from.
The story is that early in the 20th century, the planet is invaded by the Daleks who come from the sky to destroy not only the life on Earth but each other as well. Each Dalek army is seeking out a special artifact that will give them total power over the Earth and the other armies. Only once all other armies have been defeated can the artifact be found. At the same time, The Doctor is flying around on his TARDIS, battling the Daleks and trying to prevent them from winning.
Doctor Who RISK Gameplay Rules and Features
As has already been mentioned, each player can play RISK as one of the Dalek armies. The colors vary between each army, and each army has three types of pieces. The small Dalek is one army, the medium Dalek is five armies and the large Dalek is 10 armies.
There are 10 mission cards as well that will give you as the player something to do, which can include defeating the Cybermen when they show up, or capturing a certain territory. Completing the task will give you extra Dalek armies to use. At the start of each RISK game, you get two cards.
There are also 15 power cards that are played during the army phase of the game that will cause good things or bad things to occur. This can include getting to reroll the dice, or it can be something like losing armies. Each game you get three.
There is also a Territory Deck and each turn the top card is drawn off the deck. Once that happens, whatever territory that comes up is the one that the TARDIS lands on. That means the territory cannot be attacked, but it cannot attack either. This can really mess up the plans for your army when The Doctor shows up. At the same time, the Clara Marker moves along the regeneration strip of The Doctor. If it reaches the 11th regeneration, then everyone loses as The Doctor has defeated all the Daleks. This can actually makes playing RISK Doctor Who less long-running because each time that Clara moves down the regeneration path, it happens on every turn. That means the game can be over in just 11 turns, something fans of the traditional RISK game play will not like. That being said, there are some random elements put into the game to prevent it from always being 11 turns. Some regenerations have to be triggered by something like a 50/50 dice roll.
The Territory Deck has card with one or two stars on each. Stars can then be traded for more armies. If a player has 10 stars, they can get 30 more armies. This can create some problems in the game with one person suddenly sweeping over the map with a huge amount of armies. Some players may take over half the board before they are brought to a halt.
RISK Doctor Who can be played with two to five people, and it best for anyone who is aged 10 and over. You can be black, bronze, silver Daleks of the old school design, or you can play RISK as a red or yellow New Paradigm Dalek.
Apart from the cards and The Doctor moving around the board, the game essentially plays as a typical RISK board game, with the goal of conquering the entire Earth being the main thing. All the basic rules are there, so long-time RISK fans will have no problem with the game.
The components of The Dalek Invasion of Earth are quite good and many excellent elements from Doctor Who have been incorporated into RISK. It is a really great game with good variety, but one thing that should be added is more of the power cards and mission cards. Adding in more cards to the Doctor Who RISK will help to increase the replay ability of the game. Right now the limited number of cards means that the same type of game will happen every so often. That being said, RISK Doctor Who is still a very fun game that people who love Doctor Who will really enjoy and will constantly come back to. If you love to play RISK, or if you love watching Doctor Who, then the RISK Doctor Who game for you.
The unique twist of playing as the bad guys trying to conquer the Earth, while The Doctor works to stop you, is a really fantastic twist that can really make things fun for everyone. Plus it keeps everyone from trying to play as The Doctor, if the game were to be a bit different.
Overall, RISK Doctor Who still a great game even with the problems of lack of cards in the two decks, and the ability of one army to sweep over the map if they trade in enough stars and are able to hit a lot of week territories.