1) Having 1st turn means you’ve got a 62% chance of beating your opponent (in a 2 player game, against an equally experienced opponent)
2) You can’t quit a game that you’re obviously gonna lose so if you don’t spend another 5-15 minutes finishing this game to help your opponent cash their points, opponent is likely to complain, rate you dishonorable or even leave a negative comment on your profile. (Which in turn diminishes your chances in a multiplayer game)
These problems are being complained about by the community yet Major Command has remained the same during the four years I played so I’m giving them a rating of 1, to compensate for the undeserved 10’s :p
(That said, the maps are good to very good and I’m still playing, so I should give MC at least a 5.6/10)
3) Top players and their minions are luring random players (noobs) to join 12 vs 12 player games (which they can’t lose) in order to dominate the ranking list.
Luis Casanova
What would be your solution to the first turn problem? Actually I don’t think it’s a problem, since you have the same chance to be first. Sometimes you win, sometimes you lose. I prefer 1 vs 1 games, so I’m sure I’m not getting into a trap where the other players are ‘buddies’ and they all attack me first. Or the #3 you mentioned. Other thing I do is try to join games when they are almost full, that way I can check who is playing. After a while you know which players are honorable and which players are not. MajorCommnad is not perfect, but so far is the best place to play Risk on line, IMO.